glitching metaphysical Apparition

Augmented reality artwork conjuring phantasms explores nostalgia for a future we cannot experience.

Abstract:

A visit to the concrete ‘Sound Mirrors’ in Denge Kent inspired me to combine my enquiry into emerging virtual digital techniques with obsolete & lost heritage as I am an artist fascinated by the relationship of history, new technologies, memory & dreams. These spectacular remnants of a dead-end technology from WWI would tell more of a story if combined with augmented reality. 

Funded by a ‘Grantium’ from The Arts Council of England (focussing on my hometown of Hastings & St Leonards) I designed and produced an ‘augmented reality(1)’ (AR) application called ‘Apparitions’. It triggers spectral artworks – 3d models with anachronistic soundscapes when viewing special vintage postcards of the sites using smartphone cameras. Digitally Elevating traditional souvenirs of obsolete sites into steganographic missives, described by Mark Fisher’s as ‘hauntological(2),’ embedding the past into the future so it may be interrogated as a simulation and a simulacrum(3).

There are three experiences allowing a glitching, time travel, potentially creating a nostalgia for a future we cannot experience and each is accompanied by a soundscape encapsulating its lifetime: St Leonards Pier (destroyed in WWII) & the Albert Memorial (lost to fire in 1973) and Edwardian beach huts (destroyed by storms 1907).

Until the 1960s the act of looking back, or nostalgic reminiscing was seen by the medical profession as a pathological aspect of ageing (causing or exacerbating depression & disengagement from everyday life). American Psychiatrist Robert Butler challenged these views popularised the term ‘Ageism.’ The platform of ‘AR’ enables me to exploit this and deliver an expandable series of artworks in a significant exploration of the impact of cutting edge ‘augmented reality’ technologies on memory & nostalgia.

As contemporary degrading or invisible urban palimpsests, they offer several levels of engagement: uncanny bygone landscapes both real and imagined, self-selecting experiences that also include factual historical presences anchored in surreal soundtracks. Apparitions are visual, sonic and metaphysical, their role as artworks is also to preserve and share social memory and lost heritage as simulacra during rapid gentrification. 

 

  1. Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real-world are “augmented” by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory.
    The overlaid sensory information can be constructive (i.e. additive to the natural environment) or destructive (i.e. masking of the natural environment) and is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment.
    In this way, augmented reality alters one’s ongoing perception of a real-world environment, whereas virtual reality completely replaces the user’s real-world environment with a simulated one. Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality. -Wikipedia
  2. Fisher, Mark. “What Is Hauntology?” Film Quarterly, vol. 66, no. 1, 2012, pp. 16–24. JSTOR, http://www.jstor.org/stable/10.1525/fq.2012.66.1.16.

  3. Baudrillard J. (2009) The Precession of Simulacra. In J. Storey (Ed.), Cultural Theory and Popular Culture: A Reader (4th ed.) (pp. 409-415). Harlow: Pearson

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HASTINGS & ST. LEONARDS SOCIETY 10.06.19

Hello everyone – The HASTINGS & ST. LEONARDS SOCIETY have rescheduled the event in the piano room ( left at reception) of The White Rock Hotel, 10th June 2019, free to attend, membership available also, 

Website: www.hastingsandstleonardssociety.org.uk
Secretary’s e-mail: hstlsoc@gmail.com

e-bulletin (21st May 2019)

Open Meeting, Monday 10th June, 6pm start, at White Rock Hotel.

Agenda

1. Main Topic: John Bownas (H & St. L Society committee member and Town Centre Business Improvement District Manager) reports on the activities of BID and outlines the strategy for the Town Centre’s future. Followed by questions and discussion

2. Chris Lewcock: update on the St. Leonard’s Church (area) and West Marina former bathing pool site situations.

3. Luciana Haill: Presentation on the ‘Apparitions’ art project.
Apparitions is a new augmented reality app and art project that reveals the ghosts of historic lost landmarks – for example, the Albert Memorial Clock Tower and St. Leonards Pier – evoking a “nostalgia for lost futures”. Artist Luciana Haill will demonstrate how AR and digital new media art have the ability to preserve the architecture and social memory beyond a site’s physical demise. In this time of change in a seaside town that rates high on historical assets but economically low, she reinterprets local lost heritage from books and museums into experiences on smartphones to reach a wide audience.

All welcome but please advise of your attendance in advance so that we have idea of number attending.

Drinks purchased at the bar may be brought into the meeting.

H & St. L Society committee – Promoting Our Heritage and Civic Pride

I will be one of the invited speakers for the next AGM Open Meeting of the historical Hastings and St Leonards Society http://hastingsandstleonardssociety.org.uk/event/society-open-meeting-4/

“Apparitions” – New augmented reality artwork reveals iconic lost Hastings landmarks

Apparitions is a new augmented reality app and art project that reveals the ghosts of historic lost landmarks in Hastings ( The Memorial clocktower), St Leonards (the pier) and Bexhill ( beach huts ) evoking a “nostalgia for lost futures”
Artist Luciana Haill will demonstrates how AR and digital new media art have the ability to preserve architecture and social memory beyond a site’s physical demise. In this time of rapid changes in a seaside town that rates high on historical assets, she reinterprets local lost heritage from books, museums into experiences shared on smartphones to reach a wide audience.

Augmented reality Artworks exploring gentrification in Hastings & the relationship of history, new technologies, memory & dreams, triggered by vintage postcards.
Download the free app
https://apple.co/2wZohgP

www.apparitions.site

Bio : Luciana is a researcher, artist & visiting lecturer for Brighton University Digital Media Arts MA and an honorary fellow in the Department of Psychology for Greenwich University. Working in a variety of contexts involving visualisations and interactive environments engaging in feedback loops using digital technologies. Her work explores consciousness and the results are expressed through digital media, performance, sound & drawing. Crossing boundaries between new technology, creativity and research – with dreams, the brain and the unconscious being recurring inspirations.

Artist talk 13.05.19 White Rock Hastings

 

Apparitions

 

Hyper-real time travel video (sound on)

Hyper glitch Hastings Memorial at The Ashton Memorial

Glitches and Ghosts abstract

I am an artist fascinated by the relationship of history, new technologies, memory & dreams. In 2018 following a visit to the WWI concrete ‘Sound Mirrors’ in Denge Kent, I was inspired to combine my enquiry into emerging virtual digital techniques with lost Heritage, revealing other versions from postcards and the palimpsests. Elevating vintage postcards into digitally enabled missives that embed the past into the future is both described by Mark Fisher’s as ‘hauntological’ and influenced by Baudrillard – concerning simulation and the simulacrum.

Funded by a ‘Grantium’ from The Arts Council of England focussing on my hometown of Hastings & St Leonards I designed and produced an ‘augmented reality’ (AR) application that triggers hauntological ephemeral artworks of bygone public structures – St Leonards Pier (destroyed in WWII) & the Albert Memorial (lost to fire in 1973) as 3D models viewable triggered from special vintage postcards using smartphones. Called ‘Apparitions’, there are three experiences allowing travelling through time, creating a nostalgia for a future we cannot experience and each is accompanied by a soundscape encapsulating its lifetime. 

Until the 1960s the act of looking back, or nostalgic reminiscing was seen by the medical profession as a pathological aspect of ageing (causing or exacerbating depression & disengagement from everyday life). Until a paper by Psychiatrist Robert Butler challenged these views, coining the term ‘ageism.’ The platform of ‘AR’ enables me to exploit this and deliver an expandable series of artworks in a significant exploration of the impact of cutting edge ‘augmented reality’ technologies on memory & nostalgia.

As contemporary steganographic articles they offer several levels of engagement : uncanny bygone landscapes both real and imagined, self-selecting experiences and also include factual historical presences anchored in surreal soundtracks for each one .They are visual, sonic and metaphysical simulacra preserving social memory and lost heritage during rapid gentrification. 

I will present a twenty minute interactive Keynote at this conference in Lancaster University ( free to attend, registration essential ) on 17.04.19

Glitches-and-Ghosts-CFP-1-1358x960

taking a 3D approach

https://www.facebook.com/plugins/post.php?href=https%3A%2F%2Fwww.facebook.com%2Flucianabrain%2Fposts%2F10157132829518637&width=500

hope you can see this without needing to be a facebook user – its public viewing post of the Apparitions teapot I made with iPhone 8Plus and Facebook special post plugin.. the only reason I still use it !