
Launch of new geo-tagged augmented reality artwork ‘Pioneer’ 07.11.21 in Brighton

augmented reality heritage artwork by Luciana Haill
encounter immersive soundscapes & 3D models of bygone heritage sites, triggered by combining vintage postcards with augmented reality, surrealism & historical narratives
New funding from The Arts Council received to create ‘Pioneer’ a new apparition bringing Magnus Volk’s seafaring train to life with electrical magic. The new updated app will run on both phone platforms, and be distributed / downloaded for free.
In my series of artwork Apparitions from 2018 (follow on instagram @apparitions_art) I showed how traditional looking postcards can be markers to trigger an Augmented experience. Now I am funded to make my next version which is ‘Pioneer’ about Volks Rail ‘Daddy Long legs’ seafaring train from late C19..I wish to release a commercial item listed on Discogs with an extra level of encoding sound, AR and vintage images – so I will release a new audio made with Junglis Monk & @vj_tokengirl in a limited edition vinyl postcard. Here I demonstrate the technics virtual player to my hero Mark Fisher. #Vinylpostcards
Abstract:
A visit to the concrete ‘Sound Mirrors’ in Denge Kent inspired me to combine my enquiry into emerging virtual digital techniques with obsolete & lost heritage as I am an artist fascinated by the relationship of history, new technologies, memory & dreams. These spectacular remnants of a dead-end technology from WWI would tell more of a story if combined with augmented reality.
Funded by a ‘Grantium’ from The Arts Council of England (focussing on my hometown of Hastings & St Leonards) I designed and produced an ‘augmented reality(1)’ (AR) application called ‘Apparitions’. It triggers spectral artworks – 3d models with anachronistic soundscapes when viewing special vintage postcards of the sites using smartphone cameras. Digitally Elevating traditional souvenirs of obsolete sites into steganographic missives, described by Mark Fisher’s as ‘hauntological(2),’ embedding the past into the future so it may be interrogated as a simulation and a simulacrum(3).
There are three experiences allowing a glitching, time travel, potentially creating a nostalgia for a future we cannot experience and each is accompanied by a soundscape encapsulating its lifetime: St Leonards Pier (destroyed in WWII) & the Albert Memorial (lost to fire in 1973) and Edwardian beach huts (destroyed by storms 1907).
Until the 1960s the act of looking back, or nostalgic reminiscing was seen by the medical profession as a pathological aspect of ageing (causing or exacerbating depression & disengagement from everyday life). American Psychiatrist Robert Butler challenged these views popularised the term ‘Ageism.’ The platform of ‘AR’ enables me to exploit this and deliver an expandable series of artworks in a significant exploration of the impact of cutting edge ‘augmented reality’ technologies on memory & nostalgia.
As contemporary degrading or invisible urban palimpsests, they offer several levels of engagement: uncanny bygone landscapes both real and imagined, self-selecting experiences that also include factual historical presences anchored in surreal soundtracks. Apparitions are visual, sonic and metaphysical, their role as artworks is also to preserve and share social memory and lost heritage as simulacra during rapid gentrification.
Hello everyone – The HASTINGS & ST. LEONARDS SOCIETY have rescheduled the event in the piano room ( left at reception) of The White Rock Hotel, 10th June 2019, free to attend, membership available also,
I will show #Apparitions_AR revealing iconic lost #Hastings landmarks through #AR #postcards at the Open Meeting of the historical Hastings and St Leonards Society on Monday 13th May between 6-8pm in @whiterockhotel , there are three speakers https://t.co/YVOOY3q40E r #Art #MixedReality pic.twitter.com/BZV7KhHm4v
— St Victoriana (@St_Victoriana) May 5, 2019
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hope you can see this without needing to be a facebook user – its public viewing post of the Apparitions teapot I made with iPhone 8Plus and Facebook special post plugin.. the only reason I still use it !
Glitches are moments of disruption; they represent the exposure of technical process, moving away from the binaries of input and output to consider what comes in-between. The growing ubiquity of interconnected systems prompts a desire to understand such intangible networks around the user, an attempt to try and engage with these digital phenomena as alternate forms of ‘presence’ that cannot help but recourse to anthropocentric terms – virus, cloud, render ghost. The frequent ethereality of such language attempts to visualise, embody, and comprehend the profusion of technical systems that we share the atmosphere with, their very terming gesturing to their spectral protrusion into, ostensibly, ‘our’ reality. The eruption of pixels, voxels, and glitches haunts our peripheral vision, a deceptive representation of a far more intangible sphere.
‘Glitches and Ghosts’ seeks to diagnose and analyse contemporary cultural fascinations with the emergence of these digital artefacts, and how their spectral presence has come to define our current technological moment. This symposium aims to bring together researchers who are enticed by the prospect of re-conceptualising definitions of digital-based ontologies as a paradigm to engage with an era of technophobic anxieties and technophilic domination.
We are delighted to announce Dr. Will Slocombe as our keynote. Will’s research ranges between various aspects of twentieth and twenty-first century literature, focusing primarily on Science Fiction (particularly representations of Artificial Intelligence), Postmodernism, and metafictions of experimental literature. His upcoming book Emergent Patterns: Artificial Intelligence and the Structural Imagination is due out in 2019.
Suggested topics include:
• Digital art – glitch aesthetics, pixels, voxels, drone shadows, distortion etc.
• Détournement and system subversion – e.g. hacker ‘heroes’ and neoliberal dissent.
• Technophobia – network alienation and technological anxieties.
• Glitch and/or ghosts in music – synthwave, sampling, remixes, etc.
• Cloud spectrality, unseen network presences and how we visualise them.
• Ghosts in the machine, electronic voice phenomenon, white noise etc.
• Render ghosts, digital advertising and the disruption of imagined ontologies.
• Doppelgangers, sample image databases and the ‘ownership’ of personal data.
• Unshackled virtual consciousness, e.g. A.I. and the breaking of constraints.
• Disruption of the virtual – glitches, bugs, cheats and other subversions.
• Digital spectres – eternal or lingering existence within the network.
• Viral anxieties and data transmission; conceptualisations of network ‘presence’.
• Secular digitalities, virtual ‘gods’ or spirits and ontological transcendence.
• Permanence and/or ephemerality of data, system collapse and user anxiety.
• Creative practice and the deployment of glitches and/or ghosts within media.
• Remixed ontologies, disruption of identity boundaries and bricolage forms.
• Omnipresent networks, ‘invasive’ devices (i.e. Alexa) and disconnection.
• Machine learning and emergent behaviour from algorithmic structures.